How does Apple make AR/VR a standard product?

Dachang's sensitivity to new technologies does not lag behind, and they always quietly lay out, prepare, and come up with something that surprises the public at the right time. From the 120 Hz ProMotion display configured for Apple iPad Pro, it shows how Apple is preparing for the proliferation of VR and AR in the future.

Apple often introduces groundbreaking technology into a device. In the following years, it will gradually push advanced technology to other company products. This practice has a long history. Based on research on Apple's practice, Apple's new iPad Pro product with a 120Hz ProMotion monitor will find that Apple's future products will be transformed into portable devices. In the future, the product will be equipped with augmented reality (AR). And virtual reality (VR) technology.

The new version of iPad Pro's ProMotion monitor refresh rate of 120Hz, will bring users a whole new experience during use. iPad Pro makes the interface smoother when performing basic tasks such as scrolling and zooming. When Apple pencils are used in conjunction with the iPad Pro, the advantages of the new version of the iPad Pro are even more pronounced with the shortest response time. The feeling of drawing with iPad Pro is like drawing on a real canvas.

Compared to technologies that increase the frame rate of the device by making the screen display more realistic content, developers are more willing to develop newer and more useful functions, such as adding the AR development platform ARKit to the Apple iOS 11 system. The iPad Pro series with a 120Hz ProMotion monitor will be the best device to experience the AR applications of the iOS 11 system.

Someone will have such doubts, when will the iPhone be equipped with a 120Hz ProMotion monitor? It will be difficult to predict when this will happen. However, it is worthy of recognition that the future iPhone will definitely be equipped with a 120Hz ProMotion monitor.

Refresh rate is the key to the smooth experience of AR and VR

Developers at Apple's ARKit did not bundle user devices with applications, but high frame rate hardware with smooth graphics and fast response times was critical to the AR and VR experience.

Currently popular VR helmets on the market, such as HTC Vive, will be compatible with Apple's upcoming macOS 10.13 High Sierra system. This can make the VR experience more realistic, and it can also reduce the problem of motion sickness caused by low-cost, low-performance VR devices.

To give an example of poor VR experience, Apple users will install their own iPhone mobile phone VR application on the Google Cardboard platform, and then watch the phone experience VR. Basically, users will feel headaches in a short time, not to mention long-term use.

Now, Apple just adds the ARKit application to the iOS 11 system on the iPhone or iPad, instead of forcing it to be installed on the device. Apple needs to obtain a hardware license to compete with Samsung's Gear VR headset.

Maybe Apple can build its own design of AR / VR hardware. There are rumors that Apple is working with Carl Zeiss to develop AR glasses, which may appear before 2018.

Regardless of Apple’s progress in AR and VR, higher refresh rates and ProMotion technology will play a key role in the AR and VR experience.

Technology inheritance takes time

Like Force Touch, the MacBook Pro touchpad and Apple Watch were first introduced in 2015, and the iPhone 6s introduced multi-touch technology in the second half of the same year. It is called 3D Touch. However, the iPad still cannot use this technology.

The spread of True Tone display technology is not as fast. At the beginning of 2016, Apple will exclusively launch the 9.7-inch iPad Pro with True Tone, an environment-changing color temperature monitor. Until the beginning of this month, the 12.9-inch iPad Pro was equipped with a True Tone monitor. Currently, True Tone displays have not yet appeared on any other Apple devices. However, there are rumors that three iPhones with True Tone monitors will be introduced this fall.

Apple usually launches new technologies on feasible equipment. The Retina display on the iPhone 4 makes sense because the iPhone 4 has only a 4-inch display, which is one of the smallest displays on the Apple line. Most of the subsequent Retina displays have been upgraded in terms of screen size: first, the iPad, released in March 2012, followed by the MacBook Pro, released in June 2012, followed by the iMac, which was released at the end of 2014.

The new technologies introduced by Apple are all very meaningful, or for some specific reasons to open new technologies. The Taptic Engine technology introduced in Apple Watch makes the vibration and tactile feedback more personalized. The final Taptic Engine technology was also applied to the iPhone, and the iPhone 7 series released last year reinforced the technology.

The iPhone will eventually come with a ProMotion monitor

Many users who use Apple's new version of the iPad Pro 120Hz ProMotion monitor can feel the perfect experience brought by the high refresh rate. The use of ProMotion displays requires some behind-the-scenes support, including the use of higher-capacity bandwidth between the display and the processor, as well as the ability to adjust the frame rate of the screen in real time and reduce power consumption based on the type of content being displayed.

Behind-the-scenes support can help explain why the ProMotion monitor debuted on the iPad because a larger cradle and battery can allow support for more power-hungry features without sacrificing uptime or reducing machine performance. The cost of refresh rate.

For this year's iPhone new machine release, hold great expectations. Especially for the 10th anniversary of the "iPhone 8", it is expected that there will be a new industrial design and OLED display. Although many of the other companies’ phones competing with iPhones have OLED screens, other company phones (including Samsung's Gear VR) still run at 60Hz.

This is not to say that the refresh rate for smartphones is unlikely to reach 120Hz. Sharp's Aquos Mini Display uses a company-proprietary IGZO display technology to dynamically update the refresh rate from 120Hz to only 1Hz. The iPhone will eventually come with a ProMotion monitor, but if it isn't this year, don't be surprised. Apple may need more time to perfect this technology. There are rumors that the iPhone released this year may support a 120Hz refresh rate. However, before the new iPad Pro, there have been no rumors about 120Hz technology.

iPad Pro may be the best device to experience ARKit

The new version of the iPad Pro boasts a large and beautiful Retina display, 120Hz ProMotion technology and a powerful A10X processor that will allow users to experience the best and most impressive ARKit applications.

Apple stated that in the developer documentation, OpenGL, Metal, and CoreImage will handle most of the 120Hz monitor requirements. Applications must be recompiled in Xcode 9, and ARKit applications are equally applicable.

The immersion of VR and AR on Apple iOS devices has many deficiencies and will provide a novel and unique way to interact with the virtual plane and the real content. Apple's large-scale developer team and powerful ARKit applications ensure that the ARKit application in the new version of iPad Pro will become one of the best applications for AR's cutting-edge experience. In this development process, Apple will be equipped with ProMotion display devices.

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